Behind the Lines: Implementation

Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading

SLA Industries: Session Zero

Even though I am playing with an established group, whenever we change games I still have a first session where we do not play the game as our characters, we get to know the game as players. We already know each other, have gamed with each other, and are friends, so we know what to … Continue reading

Conscientious Gamers

When given a tool to solve a problem, it makes good sense to learn how to use it properly. One way to learn is to ask questions – including whether that tool is the right one for the job. Recently, Monte Cook Games released a free PDF and that normally innocent act has sparked off … Continue reading

#RPGaDay2019 Day 14: Guide

I seem to be sticking with a path of sharing thoughts on being a player of roleplaying games as opposed to my approach from previous years of sharing specific experiences. The #RPGaDay prompt for this August 14th is the word guide. As I am following my instincts and then shaping those first reactions with quick … Continue reading

#RPGaDay2019 Day 3: Engage

Our license to explore our philosophies and the vast and varied hobby of roleplaying games hits warp speed for the weekend as we receive the prompt of ‘engage’. Launched initially by Dave Chapman from his Autocratik blog, and each year given form and functionality via the graphic design talents of Will Brooks, #RPGaDay has become … Continue reading

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