Call of Cthulhu Rises Again~
Posted by Runeslinger on November 18, 2023 · 1 Comment
In the imagined situation these characters and their decisions create and keep in motion, I have presented the players with some curious and upsetting details. As the clock ticks on, Terrence and Callum have followed their motivations, their curiosity, and their urge to find fame and fortune in breaking this case open in the papers. Smalls has found the secrets of the bloodthirsty book and its intimations about one Ludvig Prinn to be so fascinating it is worth heaving his massive bulk out of his shop and apartment on Newbury Street to uncover the truth of them.
Behind the Lines: Implementation
Posted by Runeslinger on June 8, 2020 · Leave a Comment
Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading →
Spirited Readings: Wraith 20
Posted by Runeslinger on September 16, 2018 · Comments Off on Spirited Readings: Wraith 20
As the sadly delayed, and unsurprisingly cursed Kickstarter project for the 20th Anniversary Edition of Wraith: the Oblivion reaches its final stages, my mind has been caught up in both remembrance of the game as it was, and hope for the game to find a new existence here on the other side of the RPG … Continue reading →
Category Horror, Product Overviews, The Blog, WoD ad nauseum, YouTube Channel · Tagged with roleplaying games, World of Darkness, Wraith, Wraith the Oblivion
Mythos Mythras: Tone and Tenor
Posted by Runeslinger on June 17, 2018 · 7 Comments
There is a sense among gamers that for games played with Lovecraft and Company’s Cthulhu Mythos as the setting, that insanity, death, or both are a foregone conclusion. Play to Find Out takes on a slightly limited meaning, ‘play to find out how you meet your end.’ I think it is helpful to take a … Continue reading →
Category Actual Play, BRP, BRP/RQ, Call of Cthulhu, Clockwork&Cthulhu, Cthulhu Dark, Dark Streets, Heroic Pulp, Horror, Leagues of Gothic Horror, Luther Arkwright, Mythras, OpenQuest, Preparation and Preparedness, Raiders of R'lyeh, Renaissance Deluxe, Runequest, The Blog, Tremulous · Tagged with Call of Cthulhu, Cthulhu Mythos, Games, Mythras, roleplaying games, themes
Mythos Mythras: Methods of Madness
Posted by Runeslinger on June 2, 2018 · Leave a Comment
Mythras introduces rules for the mental effects of ‘unpleasantness’ and long-term abuse and vices in its Luther Arkwright: Roleplaying Across the Parallels expansion which also broadens the social and technological base of the game beyond the bronze and iron ages into the industrial age and far, far beyond. This makes it a solid match for … Continue reading →
Category Beyond the Supernatural, BRP, BRP/RQ, Call of Cthulhu, Campaign Recaps, Clockwork&Cthulhu, Cthulhu Dark, Dark Streets, Esoterrorists, Gumshoe, Horror, Live Game Report, Luther Arkwright, Mythras, Mythras, OpenQuest, Preparation and Preparedness, Raiders of R'lyeh, Renaissance Deluxe, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Trail of Cthulhu, Tremulous · Tagged with Cthulhu Mythos, D100, Games, Mythras, PBeM, play by e-mail, play by post, roleplaying games