Games that don’t happen

Life has a lot of ways of nudging events so that games don’t happen. There are periods where we can confound life’s intent to spoil our fun and gratification, but that still leaves a lot of time where life wins. Living in Korea was once a source of gamelessness for me, but I learned how … Continue reading

Saturday Seed ~ 119 (All for One)

This week we have a seed for All for One: Regime Diabolique. I have been participating in another Adventure Seeds project on the Triple Ace forum, and so many ideas have been taking shape, not all of which are appropriate for the format required. The result, of course, is one presented here for this week’s … Continue reading

Saturday Seed ~ 118 (Desolation)

This week we have a seed for the post-apocalyptic ‘high fantasy brought low’ game  from Greymalkin Design Studio, Desolation. The first of the Ubiquity Roleplaying System licenses, Desolation strikes out in very unusual directions and creates a very harsh world full of adventure and possibility. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday … Continue reading

Saturday Seed ~ 117 (Leagues of Adventure)

This was a very interesting week for me as I was able to contribute in a small way to a free product from Triple Ace Games for Leagues of Adventure.  As a result, I have been thinking about the game quite a bit and so this week Casting Shadows offers a small story seed for Leagues of … Continue reading

Saturday Seed ~ 116 (Dungeon Crawl Classics)

Although no doubt easily planted in any fantasy setting with varying degrees of work, this week’s small story seed is for Dungeon Crawl Classics. I have been intending to put one out for this game solely because I enjoyed reading it so much. After much delay, here it is.  As I mentioned last week, I … Continue reading

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