Mythic Britain: Logres

It is no secret that I was greatly impressed with Mythic Britain by The Design Mechanism, a setting book for Mythras (formerly known as RuneQuest 6th Edition). For those like me whose imaginations were lit by the tone and style of that book, an expansion has just been released that adds even more depth and … Continue reading

Interview: Tim Prow

Another opportunity I had courtesy of AetherCon V was this virtual Q&A with miniatures-legend, Tim Prow. Tim has formed DieHard Miniatures and is attracting a lot of attention. The company is a collaboration of 3 sculptors, Tim Prow, Chaz Elliott, and Drew Williams, with the artist Richard Luong. Luong is perhaps best-known right now for … Continue reading

Interview: Jason Hardy

I was fortunate enough to have an opportunity a few weeks ago to conduct a brief Q&A with Catalyst Game Labs’ Jason Hardy. Considering his many roles as writer, editor, and Shadowrun line developer, our interview covered a lot of ground. Most of the Q&A – as well as quite a few other interesting interviews … Continue reading

Shadowrun: Anarchy 

I like game systems at least as much as I like dice, and readers of this blog know that I have more than a passing fondness for dice…and understatement. I like systems. I like reading them, learning them, sharing them, and comparing how editions change over time. I even like comparing different expressions of the same … Continue reading

An #RPGaDay Postscript~

Just ‘an,’ as there will be a bit more to say later. This year RPGaDay was a little different. The month was the same, the intention to be positive and share posts about the good qualities of our RPG hobby was the same. Will Brooks’ cool infographic was the same, this time rounding out its … Continue reading

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