The Sky Is No Limit: Recap 1

What began as an opportunity to take Leagues of Adventure out for a fun spin around a mysterious treasure site has morphed into a regular campaign with an expectation of weekly play. It has also shifted from a sort of off-the-cuff, no-pressure video conference game to one streamed live on the Triple Ace Games Facebook … Continue reading

The Sky Is No Limit

A few weeks ago, I had the pleasure of running two sessions of Leagues of Adventure for a new mix of familiar people. The set-up was based in 1895 and involved an effort to hamper an unlawful and misguided attempt to uncover the Oak Island Treasure while securing it for a third party. Designed to … Continue reading

SLA Industries – Recap 1

This post was initially intended for release back in November of 2019, but life took a turn. At this point, the group had undertaken two BPNs (paid duty assignments) and gotten a taste of just how bleak the World of Progress is, and how self-serving its people are. We have now met for play 6 … Continue reading

Mythos Mythras: Methods of Madness

Mythras introduces rules for the mental effects of ‘unpleasantness’ and long-term abuse and vices in its Luther Arkwright: Roleplaying Across the Parallels expansion which also broadens the social and technological base of the game beyond the bronze and iron ages into the industrial age and far, far beyond. This makes it a solid match for … Continue reading

Mythos Mythras

Mythos Mythras, you say…? We are currently using Mythras + Luther Arkwright, with some renaming of player information, to run a Mythos campaign set at various points in the 19th and 20th centuries. One of the goals is to heighten the horror of Mythos activity and encounters by bringing human cult violence and insanity into … Continue reading

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