Three Favorites? A contest~
Posted by Runeslinger on February 23, 2022 · 1 Comment
Can you list three systems you prefer, based on play experience, and why you prefer them?
Filed under Actual Play, Casting the Shadows, Live Game Report, The Blog · Tagged with FFG Star Wars, gaming, Mythras, roleplaying games, RPG, runeslinger, Ubiquity
Behind the Lines: Implementation
Posted by Runeslinger on June 8, 2020 · Leave a Comment
Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading →
Filed under Actual Play, Characters and Support Cast, Hawkmoon, Horror, Luther Arkwright, Mythras, Mythras, Preparation and Preparedness, RuneQuest, RuneQuest, Running Games, Stormbringer, Technical Questions, The Blog, Themes and Intentions · Tagged with Luther Arkwright, Mythras, roleplaying
Mythos Mythras: Tone and Tenor
Posted by Runeslinger on June 17, 2018 · 7 Comments
There is a sense among gamers that for games played with Lovecraft and Company’s Cthulhu Mythos as the setting, that insanity, death, or both are a foregone conclusion. Play to Find Out takes on a slightly limited meaning, ‘play to find out how you meet your end.’ I think it is helpful to take a … Continue reading →
Filed under Actual Play, BRP, BRP/RQ, Call of Cthulhu, Clockwork&Cthulhu, Cthulhu Dark, Dark Streets, Heroic Pulp, Horror, Leagues of Gothic Horror, Luther Arkwright, Mythras, OpenQuest, Preparation and Preparedness, Raiders of R'lyeh, Renaissance Deluxe, Runequest, The Blog, Tremulous · Tagged with Call of Cthulhu, Cthulhu Mythos, Games, Mythras, roleplaying games, themes
Mythos Mythras: Methods of Madness
Posted by Runeslinger on June 2, 2018 · Leave a Comment
Mythras introduces rules for the mental effects of ‘unpleasantness’ and long-term abuse and vices in its Luther Arkwright: Roleplaying Across the Parallels expansion which also broadens the social and technological base of the game beyond the bronze and iron ages into the industrial age and far, far beyond. This makes it a solid match for … Continue reading →
Filed under Beyond the Supernatural, BRP, BRP/RQ, Call of Cthulhu, Campaign Recaps, Clockwork&Cthulhu, Cthulhu Dark, Dark Streets, Esoterrorists, Gumshoe, Horror, Live Game Report, Luther Arkwright, Mythras, Mythras, OpenQuest, Preparation and Preparedness, Raiders of R'lyeh, Renaissance Deluxe, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Trail of Cthulhu, Tremulous · Tagged with Cthulhu Mythos, D100, Games, Mythras, PBeM, play by e-mail, play by post, roleplaying games
Mythos Mythras
Posted by Runeslinger on May 17, 2018 · 10 Comments
Mythos Mythras, you say…? We are currently using Mythras + Luther Arkwright, with some renaming of player information, to run a Mythos campaign set at various points in the 19th and 20th centuries. One of the goals is to heighten the horror of Mythos activity and encounters by bringing human cult violence and insanity into … Continue reading →
Filed under Live Game Report, Mythras, Playing in Games, Preparation and Preparedness, Raiders of R'lyeh, Reports, RuneQuest, RuneQuest Actual Play, The Blog · Tagged with Cthulhu Mythos, D100, Mythras, PBeM, play by post