Conscientious Gamers

When given a tool to solve a problem, it makes good sense to learn how to use it properly. One way to learn is to ask questions – including whether that tool is the right one for the job. Recently, Monte Cook Games released a free PDF and that normally innocent act has sparked off … Continue reading

On Diana Jones and the ENNIES

Diana Jones award for what… or is it ‘who’? I don’t follow award shows or prizes, but the Diana Jones award for this year crossed my stream and I noticed with interest the award going to the Actual Play Movement. It is an interesting thing that this award can be presented to an idea, and … Continue reading

Gothic Horror in Print

Two topics which get mentioned a lot on this blog are the Ubiquity Roleplaying System and Triple Ace Games. A third topic of note is Horror. This post is about all three: Triple Ace Games’ ambitious project of releasing an in-depth series of source books for Gothic Horror. Some History Unlike many Kickstarter Projects which do not … Continue reading

Luther Arkwright ~ part 3: Mechanics

This third of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at a sampling of mechanics and attributes for expanding the solid foundation of the RuneQuest 6th Edition core rules into  a modern or futuristic setting, as well as a look at the system for including learned mystical abilities. Dependencies One of … Continue reading

Luther Arkwright ~ part 2: Characters

This second of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at character creation in a modern or futuristic context, with the added prospect of psychic abilities (Traits) included.

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