#RPGaDay 2017: Day 15

Question 15 for #RPGaDay makes polite inquiries about our habits in regard to adapting games to better fit our desires and plans. Mythras For many of the reasons that I cited yesterday, I would perhaps confusingly mention Mythras again in this category. For me the game works, it works with me, it works with the … Continue reading

#RPGaDay 2017: Day 14

#RPGaDay ‘s question for day 14 asks about which RPG would choose for open-ended campaign play. This is my default attitude toward gaming, even now with all the schedule and life things which come with age and responsibility. When I think of running one of my regular RPG choices, and when I think of starting … Continue reading

#RPGaDay 2017: Day 13

The thirteenth question for this year’s #RPGaDay is another tough one, I will wager. This time there was a little mercy though, as it falls on a Sunday. The question asks us to describe an experience with an RPG which changed how you played. Over the years writing this blog, uploading to YouTube, and answering … Continue reading

#RPGaDay 2017: Day 12

Today’s question for #RPGaDay is about interior art in an RPG product, and asks about its capacity to inspire. I come from a time when fonts were tiny, page counts were low, and art was sparse. Sometimes, turning a page and encountering a black and white image nestled in among the tight columns of text … Continue reading

#RPGaDay 2017: Day 11

Today’s question for #RPgaDay asks us about old games which while they are still in our hearts are no longer on store shelves, in digital distribution, or even on the radar of those with fewer birthdays behind them.  Dead Games keep calling me, as I am sure they do many of you, and today’s question … Continue reading

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