Mythic Britain: Logres

It is no secret that I was greatly impressed with Mythic Britain by The Design Mechanism, a setting book for Mythras (formerly known as RuneQuest 6th Edition). For those like me whose imaginations were lit by the tone and style of that book, an expansion has just been released that adds even more depth and … Continue reading

Cult of the Video GM 

With Perkins and Mercer as the best-known representatives, gaming as spectator sport is rapidly spreading, especially among newcomers and those who seek to return to the hobby, but do not know how. With Perkin’s ‘Acquisitions Inc show for Pax being far toward one end of this representation and Mercer’s Critical Role heading more toward the … Continue reading

Interview: Jason Hardy

I was fortunate enough to have an opportunity a few weeks ago to conduct a brief Q&A with Catalyst Game Labs’ Jason Hardy. Considering his many roles as writer, editor, and Shadowrun line developer, our interview covered a lot of ground. Most of the Q&A – as well as quite a few other interesting interviews … Continue reading

BrigadeCon 2016

I had a Burnsian experience with BrigadeCon this year as my best-laid plans went agley indeed. I was able to help out in the lead-up to BrigadeCon both ‘out front’ in mentions during RPGaDay, as well as in some video promotional material. I was also able to assist a bit ‘behind the scenes’ in most … Continue reading

Shadowrun: Anarchy 

I like game systems at least as much as I like dice, and readers of this blog know that I have more than a passing fondness for dice…and understatement. I like systems. I like reading them, learning them, sharing them, and comparing how editions change over time. I even like comparing different expressions of the same … Continue reading

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