Alternate Infographic for RPGaDay 2020

Last year, to help shake things up for the event, I proposed presenting the infographic for #RPGaDay as a hex map that might bring back good memories of hex crawling, playing BattleTech, or any of the other great uses gaming gives us for hex paper. That let us explore the prompts in linear order, use … Continue reading

Can I make my game better?

Not everyone asks this question, of course, but it – or some variation of it – is common enough. Sometimes, it’s just a feeling. A worry after a session, or a weight that builds as sessions dwindle in the rearview mirror. It’s a curious question isn’t it? It invites a series of other questions. What … Continue reading

SLA Industries – Recap 1

This post was initially intended for release back in November of 2019, but life took a turn. At this point, the group had undertaken two BPNs (paid duty assignments) and gotten a taste of just how bleak the World of Progress is, and how self-serving its people are. We have now met for play 6 … Continue reading

SLA Industries: Session Zero

Even though I am playing with an established group, whenever we change games I still have a first session where we do not play the game as our characters, we get to know the game as players. We already know each other, have gamed with each other, and are friends, so we know what to … Continue reading

SLA Industries?

After a very long time, SLA Industries has made a return to my table – and an actual (not virtual) table at that. The last time I ran the game was in 1994 or ’95, and we did not play the game for long or very deeply. I have wanted to get back to it … Continue reading

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