Desolation Hangouts #2 – 5
Posted by Runeslinger on November 8, 2013 · 2 Comments
My 5 sessions of the YouTube Desolation campaign have come to an end. As hoped, one of the players will be taking over as GM and running 5 more sessions from where session 5 ended. What follows is an overview of Hangouts, some final thoughts on the gaming culture which we adopted over five sessions … Continue reading →
Filed under Campaign Recaps, Desolation, Desolation Actual Play, Google Hangouts, Live Game Report, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions, Ubiquity · Tagged with Actual Play, Desolation, Hangout, Ubiquity, YouTube
Desolation Hangout 1
Posted by Runeslinger on October 6, 2013 · 2 Comments
On Wednesday, I hosted a hangout for some notable members of the YouTube RPG community to play the post-apocalyptic fantasy RPG, Desolation. The group was composed of a former arena athlete, a noble, a legionnaire and his young sister, and an outdoorsman. The setting was ostensibly the northern reaches of what used to be the … Continue reading →
Filed under Campaign Recaps, Desolation, Desolation Actual Play, Google Hangouts, Running Games, The Blog, Ubiquity · Tagged with Desolation, Role-playing game, RPG, Sword & Sorcery, Ubiquity, Ubiquity Roleplaying System, YouTube
The world has ended again!
Posted by Runeslinger on July 12, 2013 · 4 Comments
I am pleased to report that I have been given the opportunity to run Desolation for a group of players new to it and to Ubiquity. The group is in the midst of character creation at the moment, and so I am drinking in all the comments they drop about the game and setting to … Continue reading →
Filed under Desolation, Live Game Report, The Blog, Ubiquity · Tagged with Desolation, Fantasy, Google Hangouts, roleplaying, Runequest, Ubiquity Roleplaying System, YouTube
Saturday Seed ~ 147 (Desolation)
Posted by Runeslinger on March 16, 2013 · Leave a Comment
This week’s seed is for Desolation by Greymalkin Design Studio. The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Continue reading →
Filed under Desolation, Saturday Seeds, Ubiquity · Tagged with Desolation, Role-playing game, roleplaying, RPG, Ubiquity Roleplaying System
Broken Rooms: in my e-hands
Posted by Runeslinger on September 2, 2012 · 4 Comments
At GenCon 2012, so the story goes, Greymalkin Designs released a limited run of hardcover copies of their new RPG, Broken Rooms. Not having been anywhere near that side of the Earth, I must content myself with the PDF obtained from my friendly enabler Drivethrurpg to take a look at it. Update: Curious about the … Continue reading →
Filed under Broken Rooms, Desolation, The Blog · Tagged with Broken Rooms, Desolation, Greymalkin Designs, Role-playing game, roleplaying