The Sky Is No Limit: Recap 1

What began as an opportunity to take Leagues of Adventure out for a fun spin around a mysterious treasure site has morphed into a regular campaign with an expectation of weekly play. It has also shifted from a sort of off-the-cuff, no-pressure video conference game to one streamed live on the Triple Ace Games Facebook … Continue reading

The Sky Is No Limit

A few weeks ago, I had the pleasure of running two sessions of Leagues of Adventure for a new mix of familiar people. The set-up was based in 1895 and involved an effort to hamper an unlawful and misguided attempt to uncover the Oak Island Treasure while securing it for a third party. Designed to … Continue reading

Ministry of Unusual Affairs [Recap 3]

We have begun our second assignment for the Ministry of Unusual Affairs, but our series of recaps has yet to finish revealing the events of the first. In the previous installment, we touched on the first of the successes we earned in that assignment. These successes were hard won, and paid for with our first … Continue reading

Ministry of Unusual Affairs [Recap 2]

The first assignment for our ‘Agents of the Ministry’ has concluded with success, but not without losses. These losses were not to life or limb – although that was a narrowly missed outcome – but rather to sanity, and a more innocent view of the Victorian world our characters are duty-bound to protect. Did you … Continue reading

Leagues of Gothic Horror, you say?

I had a chance to talk shop with the Great Beast of TAG (Triple Ace Games) when he was let loose from his electrofluidic difference engine for a brief stretch of the legs. That’s right, I have been treated to another conversation with Paul Wade-Williams, or Wiggy as he is known on RPG forums. What … Continue reading

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