Saturday Seed ~ 193 (A Time of War)
Posted by Runeslinger on February 1, 2014 · Leave a Comment
This is a seed for the Battletech roleplaying game, A Time of War. While for convenience of writing it will make the assumption the characters are mechwarriors, no such requirement is needed. The seed This seed is all about storms, calms, and storms to come. Planting the seed This seed can be planted during a … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Ideas, roleplaying games, RPG, Story Hooks
Saturday Seed ~ 183 (A Time of War)
Posted by Runeslinger on November 23, 2013 · Leave a Comment
This Saturday Seed presents an idea for A Time of War, pitting units against adversity and an unknown prize. The seed Two small units, cut off from their own forces, and pitted against each other in a game of attrition and endurance on a barren rock only of value on a strategic map, find themselves … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Running Games, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Idea, roleplaying, Story Hook
Saturday Seed ~ 171 (A Time of War)
Posted by Runeslinger on August 31, 2013 · Leave a Comment
This efficiently short seed is for Catalyst’s mechwarrior RPG, A Time of War, and should work well for character groups of mercs or merchants. The seed The contract for your company’s ground-based, fixed storage space has been terminated, and local conditions are not conducive to easy protection of your turfed goods nor the procurement of … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Idea, Story Hook
Saturday Seed ~ 145 (A Time of War)
Posted by Runeslinger on March 2, 2013 · Leave a Comment
This week’s seed is for A Time of War by Catalyst Game Labs. Although certainly usable for a set of mechwarrior player characters, it does not assume that occupation as a default. My Saturday Seeds also reappear on Ancient Scroll on random Saturdays~ The seed The seed involves the threat of assassination and espionage, but … Continue reading →
Filed under A Time of War, Battletech / Mechwarrior, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Ideas, roleplaying, Story Hooks
To Dice, Perchance to Dream
Posted by Runeslinger on February 26, 2013 · Leave a Comment
I have been thinking about how dice actually shape my games, and wondering how it is possible for them to do so. Apart from the superstitions I have found reflected in the habits and thoughts of gamers I have met from around the world, in what ways do the dice we use collaborate in the … Continue reading →
Filed under Running Games, The Blog · Tagged with Battletech, Dice, Hollow Earth Expedition, Role-playing game, RPG