Grimaud’s Crowbar

A brief note of introduction before we learn how Grimaud came to meet Chekhov. Over the past year and more a small group of friends and I have been running Triple Ace Games’ All for One: Regime Diabolique as a co-operative, co-GM’d campaign. The game, developed for the Ubiquity Roleplaying system and inspiringly written by … Continue reading

Ministry of Unusual Affairs: GM Notes 1

What follows is a brief Q&A with the GM of our Play by e-Mail campaign featuring Agents of the Ministry of Unusual Affairs, using Leagues of Gothic Horror – a supplement for Leagues of Adventure. GM (Murderbunny): I was looking forward to the recap of the caper in the caves. Thanks for this; reliving the campaign … Continue reading

“You are doing it wrong…”

We can all make mistakes. An expression of which I am particularly fond is that even monkeys fall from trees. We can trip while walking upstairs, we can fumble with our keys, spill our drinks, and we can be mistaken in our understanding of things we have learned and been taught. Mistakes are many of … Continue reading

Now what? 

Seeking time to game? Keep at it. Gaming is a gift.

#RPGaDay Day 31: Best Advice

Today is the final #RPGaDay question for 2016: What is the best advice you were ever given for your chosen game? The last step is a Duesy~ I play a lot of games, but my chosen game is probably closer to a system and approach than a specific combination of setting and system. This can … Continue reading

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