A barrow to die in~

A response, of sorts, to Death Trap Games on the subject of the blog post, Identification and Immersion.

Star Trek: First Response

Because the universe has a sense of humor, I find myself having arranged to run Star Trek Adventures as a campaign again. Don’t get me wrong, I really enjoy running it, it’s just that for the first time in a long time I have a number of games that I want to play for the … Continue reading

You want ‘story’ with that?

What if RPGs really aren’t just the stories play makes?

What is a roleplaying game?!

Have you answered for yourself what you think RPGs actually are? I have, and this post is about my answer, and some answers like it~

Behind the Lines: Implementation

Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading

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