Navigating this Blog~
The menus at the top of the page organize commentary posts about roleplaying games and roleplaying techniques for both players and adjudicators. The most recent entry specifically on running games takes pride of place in the headline above. The most recent entries on all topics can be found listed below in the Livre d’Eibon
The focus here is strictly on face-to-face, video conference, and play-by-post roleplaying games. Further details on how things are arranged may be found in the ‘What to Expect’ post below~
Images in Darkness
Runeslinger also posts RPG content on BlueSky, and TwiXter. To add audio and video elements, please join me on YouTube and Casting Shadows Podcast. You can also leave me a voice message on SpeakPipe<~
The Podcast- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
- Biting Bullets with Jason Hobbs
- A Friendly and Impossible chat with RPG Sean~
Hooded Lantern
Clipping Service
Whispers in Darkness
-
Join 751 other subscribers
What to expect from Casting Shadows
Using either the pull-down menus at the top of the page, or the various means of tag and category search tools arrayed along the sides, readers can explore a still-growing collection of commentary and comments about roleplaying games and techniques for both players and adjudicators. The focus of these posts is strictly on face-to-face and … Continue reading →
#RPGaDAY: Day 15 – Endurance (Associates; Hard Work; WILD; Independence Day)
This is the 15th day of #RPGaDay2026 and we are in the weekend in which we segue into the second half of this event. Today our prompt is Endurance. Our weekly filter is ‘Associates,’ and our daily filter is ‘works hard for a living.’ This is the first half of the mid-point in this 31-day event. For those of you who are still managing to post every day you have our respect. Champions like the Pink Phantom are doing daily podcast releases starting with world building an old-fashioned way, and event-founder David Chapman is still posting character art daily. That’s impressive, right? RPGaDAY is not a competition though – it’s an opportunity to blend your voice with other gamers and praise our hobby. Life might not give you enough time to post every day, but we all appreciate the days when you can and do post, and are curious about what it will be. This pep-talk is brought to you by Saturday, the number 15, and the magic of roleplay. Don’t give up! We are cresting the hill and from tomorrow it’s all a downhill grade~
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 14 – Regard (Associates; Charitable; WILD)
This is the 14th day of #RPGaDay2026 and it is Friday. We dodged a bullet with yesterday not falling on this date! Today our prompt is Regard and the tone shifts from some of the darker prompts of earlier this week. Our weekly filter is still the very neutral ‘Associates.’ I guess it is up to you how to take the remaining daily filters. Today’s is ‘Loving and Giving,’ so that is harder to turn to the dark side, as it were.
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 13 – Strain (Associates; Distance; WILD)
This is the 13th day of #RPGaDay2026. I have been finding lots of interesting and thoughtful posts out there to recommend and share, as well as insightful and quirky short ones. It’s always fascinating to see how people respond to what they see suggested in the prompts. This year, with weekly filters such as this week’s ‘Associates,’ and the daily filters like today’s ‘Far to Go,’ each daily prompt or daily question can be put into different contexts, dealt with on their own, or used to inspire something else. Today’s prompt is strain, and at this point in a monthly challenge it is normal and understandable to start feeling some. Fortunately, with a game like WILD to support my responses this week, I am not feeling any. Let’s get into it!
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 12 – Loss (Associates; Woe; WILD)
This is the 12th day of #RPGaDay2026. Our weekly filter is Associates, and the daily filter is ‘Woe.’ The prompt for today is ‘Loss.’ We are doubling down on the sadness it seems, but on the bright side, this woe is the fun woe, because it is RPG woe not real woe. This feels like the ideal time to add a reminder that RPGaDAY is all about celebrating our hobby and putting a lot of positive messages about roleplaying games out into social media to shift the tone of conversation for the month of August and hopefully beyond. Amazing things happen during the event. This year, I have already seen bursts of creativity for game supplements, ongoing reviews of lesser-known but very cool games, tremendous art, and of course the main course of great stories by and about gamers doing fantastic things.
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, RPG, roleplaying games, ttrpg, RPGaDAY2026
#RPGaDAY: Day 11 – Tact (Associates; Grace; WILD)
This is the 11th day of #RPGaDay2026. We are close enough to the middle of this month-long event to see it waiting for us at the end of the week. Yesterday we took our first look at how characters are conceived in WILD. Today we will continue to look for Clarity (a little in-joke, there), keeping in mind our weekly filter of Associates, and the daily filter of ‘Grace.’ The prompt for today is ‘Tact.’ You might be remembering right now that last week when we hit the Grace filter for Tuesday we added a scenic leg to our journey by adding our dog Grace to the proceedings. This week is no different~
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
-
Livre d’Eibon
- #RPGaDAY: Day 16 – Composure (Associates; Blessed; WILD)
- #RPGaDAY: Day 15 – Endurance (Associates; Hard Work; WILD; Independence Day)
- #RPGaDAY: Day 14 – Regard (Associates; Charitable; WILD)
- #RPGaDAY: Day 13 – Strain (Associates; Distance; WILD)
- #RPGaDAY: Day 12 – Loss (Associates; Woe; WILD)
- #RPGaDAY: Day 11 – Tact (Associates; Grace; WILD)
Colours out of Space
Bletherad Public Library
Splats
#Leagues of Cthulhu #rpgaday2015 #RPGaDay2018 #RPGaDay2020 #RPGaDay2022 #RPGaDAY2023 Aces & Eights Actual Play All for One A Time of War Battletech Battletech Lunchtime Challenge Call of Cthulhu Campaign setting campaign world casting shadows Catalyst Game Labs Character creation Character Development Daring Tales Desolation fantasy settings Games gaming Hollow Earth Expedition Icons korean peninsula Leagues of Adventure live report Mechwarrior Mythic Britain Palladium Fantasy Play-by-mail game playing in games Plot Hooks Plot Ideas Pulp pulp adventures recap role-playing Role-playing game roleplaying roleplaying game roleplaying games roleplaying system RPG RPGaday rpgaday2017 RPGaDay2019 RPGaDay2021 RPGaDay2023 RPGaDAY2025 RPGaDAY2026 RPG Blog Carnival RPG Review Runequest RuneQuest 6 runeslinger running games Serial Settings setting development Shadowrun Shadowscast Star Wars Story Hooks Story Ideas sword and sorcery The Blog themes Thoughts Trinity ttrpg Ubiquity Ubiquity Roleplaying System World of DarknessLegal Notices
© 2010 to present~
Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and/or owner is strictly prohibited.
Excerpts and links may be used, provided that full and clear credit is given to its author, Runeslinger, and this blog, Casting Shadows, with appropriate and specific direction to the original content.









