#RPGaDAY2023 Day 31

Welcome to the last day of the event! I hope that you have been enjoying producing your own responses and that you have been seeking, enjoying, and sharing the responses of others.

Today’s prompt asks us to take inspiration from the word favorite or to take inspiration from considering our favorite RPGs and sharing one (or more) that have been so for a long time and are likely to remain so. The question invokes the potent phrase: of all time.

#RPGaDAY2023 Day 31: What is one of your all-time favorite RPGs?

When I consider the length of time that I have been regularly using the system, and the frequency with which I choose it over similar options, as well as the degree to which it matches my expectations for what a system should be and approach what I want to do, the answer to this question is quite easy.

However, if I look at the ease of use, speed and ease of transmission to others, speed of familiarization for those others, and their general propensity to take to the system like I have, the answer is also quite easy.

It is, however, a different answer.

What is a person to do?

Well, as I have already praised one of the two earlier in the event (See Day 18) I shall go with the other one. Fair is fair.

Can you guess? I think you can, but I see no need to test you. We are all friends here, right?

For me, one of my all-time favorite systems, upon which I draw regularly and to which my thoughts turn regularly for gaming, is Mythras.

Why Mythras?

Mythras is a stable, but not static evolution of best practices for BRP (Basic Roleplaying). As presented in its core rules, the system is organized into opt-in sections, each with explanation and insight into how the rules abstract reality. It can be stripped down to basic rolls, run with elements chosen for specific genre and setting requirements, or run fully loaded with everything. It incorporates percentile dice interpreted with degrees of success and failure, as well as a limited supply of luck. It abstracts the complications of life, but offers more specificity in its violence, magic, and special powers options. Best of all, it tends to make sense when it is modeling the real world and is sensible in its modeling of the unreal.

Don’t take my word for it though, you can check out a huge amount of the system in its Quick Start: Mythras Imperative as is, or with supplements created with Imperative in mind. This will soon be available in its Classic Fantasy version as well, to help your old TSR gaming material take on new life and new possibilities.

Is it really over?

Yes, it really is. All 31 days of this 31-day event are now done. You have 11 months to wait until the next one in August of 2024.

If you cannot quite let go yet, I have compiled audio versions, often quite different from the ones written on this blog. These podcast episodes each cover 1/3 of the prompts. If you are curious, you can start listening with the links and players provided below.

A huge thank you goes out to friends of #RPGaDAY such as Craig Oxbrow, Richard ‘Bat’ Brewster, Francois Letarte, and Jason Connerley; all of the amazing people who sent in translations of the daily prompts; all of those who posted every day without fail (like Louis Counter); all of those who left likes and other positive comments on #RPGaDAY2023 posts, and you, Dear Reader, for reading~

Speak your piece~

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