Saturday Seed ~ 187 (Leagues of Adventure)

This Saturday Seed presents an idea for Leagues of Adventure, a great Ubiquity-powered game from the clever fellows at Triple Ace Games. The seed This seed involves stumbling from one peril into another, and is entangled with the strange people and places one meets in the unexplored reaches of the planet, while one is desperate … Continue reading

Saturday Seed ~ 186 (Blue Planet)

This Saturday Seed presents an idea for the rough and tumble SF frontier of Blue Planet’s Poseidon. The seed This seed is based around the concept of the sort of continuous reinvention needed to survive in a new, and constantly changing environment. Poseidon sets the example of ‘adapt or die,’ but does everyone see it? … Continue reading

Saturday Seed ~ 185 (Star Wars)

This Saturday Seed presents an idea for the less law-abiding residents on the fringes of the civilized worlds of the Empire, for whatever flavor of Star Wars RPG suits you. The seed This seed is based around criminal activity and the underworld, and is suited for new or experienced characters more concerned with staying out … Continue reading

Saturday Seed ~ 184 (Call of Cthulhu)

This Saturday Seed presents an idea for any 20th century or later era of Call of Cthulhu. The seed This seed supposes that Investigators are real people, have families and friends (or remnants of them), and celebrate holidays. During a traditional gathering such as Thanksgiving or New Years, something wicked comes to dinner. Planting the … Continue reading

Saturday Seed ~ 183 (A Time of War)

This Saturday Seed presents an idea for A Time of War, pitting units against adversity and an unknown prize. The seed Two small units, cut off from their own forces, and pitted against each other in a game of attrition and endurance on a barren rock only of value on a strategic map, find themselves … Continue reading

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