#RPGaDAY2025 – My approach and Day 1: Patron

#RPGaDAY2025 begins! Today’s prompt is Patron and I will be taking the option of linking all 31 prompts into a continuous flow to make a campaign pitch for Leagues of Cthulhu~

Call of Cthulhu Rises Again~

In the imagined situation these characters and their decisions create and keep in motion, I have presented the players with some curious and upsetting details. As the clock ticks on, Terrence and Callum have followed their motivations, their curiosity, and their urge to find fame and fortune in breaking this case open in the papers. Smalls has found the secrets of the bloodthirsty book and its intimations about one Ludvig Prinn to be so fascinating it is worth heaving his massive bulk out of his shop and apartment on Newbury Street to uncover the truth of them.

Behind the Lines: Implementation

Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading

Spirited Readings: Wraith 20

As the sadly delayed, and unsurprisingly cursed Kickstarter project for the 20th Anniversary Edition of Wraith: the Oblivion reaches its final stages, my mind has been caught up in both remembrance of the game as it was, and hope for the game to find a new existence here on the other side of the RPG … Continue reading

Mythos Mythras: Tone and Tenor

There is a sense among gamers that for games played with Lovecraft and Company’s Cthulhu Mythos as the setting, that insanity, death, or both are a foregone conclusion. Play to Find Out takes on a slightly limited meaning, ‘play to find out how you meet your end.’ I think it is helpful to take a … Continue reading

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