Posted by Runeslinger on June 4, 2017 · Leave a Comment
The first assignment for our ‘Agents of the Ministry’ has concluded with success, but not without losses. These losses were not to life or limb – although that was a narrowly missed outcome – but rather to sanity, and a more innocent view of the Victorian world our characters are duty-bound to protect. Did you … Continue reading →
Category Actual Play, Leagues of Adventure, Leagues of Gothic Horror, Leagues of Gothic Horror Actual Play, Live Game Report, The Blog, Ubiquity · Tagged with Games, Leagues of Adventure, Leagues of Gothic Horror, recap, roleplaying games, Ubiquity, Ubiquity Roleplaying System
Posted by Runeslinger on May 14, 2017 · 1 Comment
Not long after the initial scenario pitch requirements for Parallel Lines were given to us, I found myself latching on to a set which would put the Agents against a backdrop of what they might at first see as someone else’s war. I hoped that I could provide a framework for the GM to work … Continue reading →
Category BRP, BRP/RQ, Casting the Shadows, Hawkmoon, Horror, Infectious Plots, Luther Arkwright, Mythras, Product Overviews, Runequest, RuneQuest, Running Games, Science Fiction, The Blog · Tagged with Design Mechanism, GM Advice, Parallel Lines, roleplaying games
Posted by Runeslinger on February 26, 2017 · 2 Comments
It is no secret that I was greatly impressed with Mythic Britain by The Design Mechanism, a setting book for Mythras (formerly known as RuneQuest 6th Edition). For those like me whose imaginations were lit by the tone and style of that book, an expansion has just been released that adds even more depth and … Continue reading →
Category BRP, BRP/RQ, Mythic Britain, Mythras, Product Overviews, Runequest, RuneQuest, The Blog · Tagged with Mythic Britain, Mythic Britain: Logres, Mythras, Mythras Saxons, RPG, RuneQuest 6
Posted by Runeslinger on November 5, 2016 · Leave a Comment
I was fortunate enough to have an opportunity a few weeks ago to conduct a brief Q&A with Catalyst Game Labs’ Jason Hardy. Considering his many roles as writer, editor, and Shadowrun line developer, our interview covered a lot of ground. Most of the Q&A – as well as quite a few other interesting interviews … Continue reading →
Posted by Runeslinger on September 1, 2016 · 5 Comments
Seeking time to game? Keep at it. Gaming is a gift.