#RPGaDay2019 Day 14: Guide

I seem to be sticking with a path of sharing thoughts on being a player of roleplaying games as opposed to my approach from previous years of sharing specific experiences. The #RPGaDay prompt for this August 14th is the word guide. As I am following my instincts and then shaping those first reactions with quick … Continue reading →

#RPGaDay2019 Day 9: Critical

The prompt for August 9, 2019 for #RPGaDay is the word ‘critical’. This is a busy word with lots going on in the minds of gamers and non-gamers alike. Ranging from complaints to degrees of importance and beyond, this word can be explosive. What sort of reaction will it set off in your mind today? … Continue reading →

RPGaDay 2019 – Day 1: First

Our first prompt, by no coincidence, is the word first. Take it, and make it your own! For my response, in the two-minute video linked below (which due to the inclusion of a Day 1 introduction video has a run-time of 5 minutes), I address a question of improvisation and going with our first reactions … Continue reading →

On Quality and Consequence

The question I hope to raise is simply this: if we, as either producers of RPG products or the purchases of them, find a product which does not meet our standards, what will we do about it?

Mythos Mythras: Methods of Madness

Mythras introduces rules for the mental effects of ‘unpleasantness’ and long-term abuse and vices in its Luther Arkwright: Roleplaying Across the Parallels expansion which also broadens the social and technological base of the game beyond the bronze and iron ages into the industrial age and far, far beyond. This makes it a solid match for … Continue reading →

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