#RPGaDay Day 31: Best Advice

Today is the final #RPGaDay question for 2016: What is the best advice you were ever given for your chosen game? The last step is a Duesy~ I play a lot of games, but my chosen game is probably closer to a system and approach than a specific combination of setting and system. This can … Continue reading

#RPGaDay Day 30

Today’s #RPGaDay Question: Describe the ideal game room if your budget were unlimited. Partly a social post and partly a methodology post, this question returns to the idea of how we conduct our games and the things which can collaborate with us to make them better. In this case, the room itself, and its features. … Continue reading

Filling Empty Cups

That people ‘just don’t listen’ is a peril of conversation both online and off. It is worse when the person in question is seeking advice but won’t take it. Much can be said about the conditions and causes of faults in listeners, but does that accomplish all that we want? The target audience isn’t listening. … Continue reading

Deliberating on Dice

I believe that I like dice. I once received a YouTube comment on an unboxing video displaying some new dice designs, which in very pointed terms asked, ‘What the [expletive deleted] I would need’ such things for. It’s a good question, from a certain point of view, I suppose. I tried to answer as best … Continue reading

The Gathering ~ Week 4

This week, the fourth and final week of player preparation saw a flurry of questions and activity on our shared Facebook group as character creation went into its final stages before I could begin to look at what had been created as a whole. Of the 20 people engaged in the group, half submitted complete … Continue reading

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