The Gathering ~ Week 4
Posted by Runeslinger on May 22, 2016 · 2 Comments
This week, the fourth and final week of player preparation saw a flurry of questions and activity on our shared Facebook group as character creation went into its final stages before I could begin to look at what had been created as a whole. Of the 20 people engaged in the group, half submitted complete … Continue reading →
Filed under Actual Play, All for One Actual Play, All for One: Regime Diabolique, Hollow Earth Expedition, Leagues of Adventure, Live Game Report, Preparation and Preparedness, Running Games, The Blog, Ubiquity, Ubiquity · Tagged with Highlander, Hollow Earth Expedition, Role-playing game, roleplaying, running games, Ubiquity
The Gathering ~ Week 3
Posted by Runeslinger on May 10, 2016 · Leave a Comment
Week 3 of preparations for The Gathering is now complete and has seen the submission of numerous concepts and characters with more to come. Some characters are nearing completion, and others are still being developed. Once all submissions have been made, it will be time for me, in the role of GM, to work a … Continue reading →
Filed under Actual Play, All for One: Regime Diabolique, Hollow Earth Expedition, Leagues of Adventure, Live Game Report, Playing in Games, Preparation and Preparedness, Running Games, The Blog, Ubiquity · Tagged with Highlander, Hollow Earth Expedition, Role-playing game, roleplaying, RPG, running games, Ubiquity
The Gathering – Week 1
Posted by Runeslinger on April 24, 2016 · 2 Comments
The first week of preparation for the pending global campaign of immortals contesting for The Prize has gone very well. We have formed a closed group on Facebook for the planning period, and it is seeing good activity. We have a good-sized pool of potential players to draw from, some experienced with games that use Ubiquity … Continue reading →
Filed under Actual Play, All for One Actual Play, Campaign Recaps, Hollow Earth Expedition, Leagues of Adventure, Live Game Report, The Blog, Ubiquity · Tagged with Highlander, roleplaying, running games, Ubiquity