The Sky Is No Limit

A few weeks ago, I had the pleasure of running two sessions of Leagues of Adventure for a new mix of familiar people. The set-up was based in 1895 and involved an effort to hamper an unlawful and misguided attempt to uncover the Oak Island Treasure while securing it for a third party. Designed to … Continue reading

Behind the Lines: Implementation

Let’s suppose that you are running the Luther Arkwright setting for Mythras, the Design Mechanism’s masterful take on the D100 rules made famous by RuneQuest. Let’s further suppose that you have picked up the loose campaign framework for Arkwright, Parallel Lines. Let’s go even further out into speculative territory and imagine that you have also … Continue reading

SLA Industries – Recap 1

This post was initially intended for release back in November of 2019, but life took a turn. At this point, the group had undertaken two BPNs (paid duty assignments) and gotten a taste of just how bleak the World of Progress is, and how self-serving its people are. We have now met for play 6 … Continue reading

Day 10: #RPGaDay 2018 – “Changed”

@willbrooks1989

Week 2: ‘How’ Questions Prompt: How has gaming changed you? We are getting a bit personal with the prompts as the week winds to a close, but that is okay in this week about making our games better, and having that pay off in more and more engaged players. Anything worth doing is worth doing … Continue reading

Day 8: #RPGaDay 2018 – “More Players”

@willbrooks1989

Week 2: ‘How’ Questions         Prompt: How can we get more people playing? If this event were a train, #RPGaDay 2018, could be said to have a real head of steam now. Things are in motion and for those walking along the tracks as it approaches, the idea of getting on board at … Continue reading

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