RPGaDay is On!
Posted by Runeslinger on August 1, 2016 · 3 Comments
RPGaDay has begun!
Filed under RPGaday · Tagged with roleplaying games, RPG, RPGaday
RPGaDay starts on Monday!
Posted by Runeslinger on July 30, 2016 · Leave a Comment
The wait is practically over, August is almost upon us. We will start out with a sort of warm-up question about dice on Day 1, then move into topics which touch on aspects of the hobby we haven’t seen as often in RPGaDay questions, but which have been revealed as important in the responses. Some … Continue reading →
Filed under BrigadeCon, Playing in Games, RPGaday, Running Games, Technical Questions, The Blog, The Gamers · Tagged with Role-playing game, roleplaying, RPGaday, running games
August is Coming~
Posted by Runeslinger on July 9, 2016 · 5 Comments
RPGaDay 2016 is starting again on August 1st!
Filed under Actual Play, BrigadeCon, The Blog · Tagged with RPGaday
#RPGaday2015 – Day 25: Revolutionary Game Mechanic
Posted by Runeslinger on August 25, 2015 · 1 Comment
Day 25 of RPGaDay 2015 asks us to identify our favorite revolutionary game mechanic. There are a few ways to answer this question even without going for the whole ‘favorite’ aspect, so I bet the internet will provide us with a lot of cool stuff to check out, or nod our collective heads over. This might be … Continue reading →
Filed under The Gamers, The Games · Tagged with #rpgaday2015, Ghostbusters, roleplaying, roleplaying games, roleplaying system, RPG, RPGaday
#RPGaday2015 – Day 22: Perfect Gaming Environment
Posted by Runeslinger on August 22, 2015 · Leave a Comment
Day 22 of RPGaDay 2015 asks what is our perfect gaming environment. That is a little sad for me, as a younger me figured I would have long since set up a dedicated gaming room, but alas, such a thing has not occurred – nor is it likely to happen soon. I don’t need much for … Continue reading →
Filed under A Time of War, Battletech / Mechwarrior, Science Fiction, The Gamers, The Games · Tagged with #rpgaday2015, roleplaying, roleplaying games, roleplaying system, RPG, RPGaday





