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- Biting the Bullet with Jason Hobbs [video]
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Ubiquity’s New Dice
For readers of this blog, what comes next will be no surprise and will be nothing new. What follows what follows, might be new, and it is for them, and those who might stumble across this post after discovering a Ubiquity game that this post has been written. Ubiquity is a very quick and responsive … Continue reading →
Filed under All for One: Regime Diabolique, Hollow Earth Expedition, Leagues of Adventure, Space 1889, The Blog, Ubiquity · Tagged with All for One, Hollow Earth Expedition, Role-playing game, RPG, running games, The Blog, Ubiquity
An #RPGaDay Postscript~
Just ‘an,’ as there will be a bit more to say later. This year RPGaDay was a little different. The month was the same, the intention to be positive and share posts about the good qualities of our RPG hobby was the same. Will Brooks’ cool infographic was the same, this time rounding out its … Continue reading →
Filed under Actual Play, BrigadeCon, RPGaday, The Blog, Under the Hood, YouTube Channel · Tagged with Role-playing game, roleplaying, RPGaday, running games
Now what?
Seeking time to game? Keep at it. Gaming is a gift.
Filed under Actual Play, BrigadeCon, Playing in Games, Preparation and Preparedness, Running Games, The Gamers · Tagged with BrigadeCon, GM Advice, roleplaying, RPG, RPGaday
#RPGaDay Day 31: Best Advice
Today is the final #RPGaDay question for 2016: What is the best advice you were ever given for your chosen game? The last step is a Duesy~ I play a lot of games, but my chosen game is probably closer to a system and approach than a specific combination of setting and system. This can … Continue reading →
Filed under BrigadeCon, Casting the Shadows, Preparation and Preparedness, RPGaday, The Blog · Tagged with Role-playing game, roleplaying, RPG, RPGaday, running games
#RPGaDay Day 30
Today’s #RPGaDay Question: Describe the ideal game room if your budget were unlimited. Partly a social post and partly a methodology post, this question returns to the idea of how we conduct our games and the things which can collaborate with us to make them better. In this case, the room itself, and its features. … Continue reading →
Filed under BrigadeCon, Preparation and Preparedness, RPGaday · Tagged with Role-playing game, roleplaying, RPG, RPGaday, running games
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