Chaosium’s Basic Roleplaying

…BRP hits a precise point where it makes a clear and resonant kind of sense. It is grounded in the experience of being human and the underpinning logic of the imaginative worlds we create. It surges with brutal magic and the even more brutal harm people can inflict upon each other – and receive in turn. It finds ways to make risk easy to run yet pleasantly agonizing to choose. It has a lot to say about who the characters we play are, yet has the room to listen to our ideas as well. It is incredibly responsive to the ongoing events of play… It has a boldness about how it limits characters to a human mold, yet expects better of them. Anyone can be a hero, the pages of BRP whisper, they just have to act…

Saturday Seed ~ 191 (The Morrow Project)

This is a seed for the post-nuclear war reclamation and rebuilding RPG, the Morrow Project. The seed This seed focuses on how the universe can be cruel and kind in the same toss of the dice. What we think we know, we may not. What was safe, may be safe no longer…despite appearances to the … Continue reading

Saturday Seed ~ 177 (Morrow Project)

This Saturday Seed presents an idea for The Morrow Project by Timeline Ltd. The seed The team has made contact with a local community and established the early stages of peaceful interaction and cooperation. As a part of actively deepening ties and understanding, the exchange and introduction of key members has been undertaken, with the … Continue reading

Games that don’t happen

Life has a lot of ways of nudging events so that games don’t happen. There are periods where we can confound life’s intent to spoil our fun and gratification, but that still leaves a lot of time where life wins. Living in Korea was once a source of gamelessness for me, but I learned how … Continue reading

The Morrow Project Pre-Release: Character Generation

http://fc02.deviantart.net/fs70/f/2011/336/4/3/nuclear_wasteland_by_psiipilehto-d4hustr.jpg

For me, the character creation rules are often the window I use for getting a good understanding of how an RPG is intended to be interpreted and implemented. This section tends to be my first, best source of first impressions. Digging into my Pre-Release copy of The Morrow Project, I was quickly given the sense … Continue reading

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