Saturday Seed ~ 186 (Blue Planet)

This Saturday Seed presents an idea for the rough and tumble SF frontier of Blue Planet’s Poseidon. The seed This seed is based around the concept of the sort of continuous reinvention needed to survive in a new, and constantly changing environment. Poseidon sets the example of ‘adapt or die,’ but does everyone see it? … Continue reading

Saturday Seed ~ 185 (Star Wars)

This Saturday Seed presents an idea for the less law-abiding residents on the fringes of the civilized worlds of the Empire, for whatever flavor of Star Wars RPG suits you. The seed This seed is based around criminal activity and the underworld, and is suited for new or experienced characters more concerned with staying out … Continue reading

Taking Charge of Long-Distance Gaming ~ December Blog Carnival

This post for December’s blog carnival on the topic of ‘taking charge’ will suggest the means and methods to establish a game, even when you find yourself far from other like-minded gamers. As I live in Korea, this is a problem I sometimes face, and the two methods which have given me the most success … Continue reading

Saturday Seed ~ 184 (Call of Cthulhu)

This Saturday Seed presents an idea for any 20th century or later era of Call of Cthulhu. The seed This seed supposes that Investigators are real people, have families and friends (or remnants of them), and celebrate holidays. During a traditional gathering such as Thanksgiving or New Years, something wicked comes to dinner. Planting the … Continue reading

Saturday Seed ~ 183 (A Time of War)

This Saturday Seed presents an idea for A Time of War, pitting units against adversity and an unknown prize. The seed Two small units, cut off from their own forces, and pitted against each other in a game of attrition and endurance on a barren rock only of value on a strategic map, find themselves … Continue reading

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