Playing A Time of War ~ Part 1
Posted by Runeslinger on October 27, 2011 · Leave a Comment
Believe it or not, another of my RPG prayers has been answered. BF Wolfe, damage curve analyst, and the motive force behind Lucas ‘Cool Hand Luke’ Rom in my Mechwarrior Campaign, Hair of the Dog, is just wrapping up character creation and concept tweaking with a group of us in order to start a campaign … Continue reading →
The Skill of Immersion
Posted by Runeslinger on October 26, 2011 · 5 Comments
I did a lot of gaming this weekend, and combined with the increased traffic in my PBeM as a result of ‘mech combat ending allowing normal communications to resume, I found myself thinking about immersion in character in terms of things players do to prevent it even while being very actively and for the most … Continue reading →
Category Casting the Shadows, Playing in Games, Running Games, The Blog · Tagged with immersive roleplay, playing in games, Role-playing game, roleplaying, RPG, running games
Frontline News from the Honeycomb
Posted by Runeslinger on October 20, 2011 · 5 Comments
In August, my wife claims to have widowed herself by giving me an Acer A500 Iconia tablet. Reports of my death notwithstanding, I thought I would share my reaction to the tablet after some serious usage time. For those who are unfamiliar with it, the A500 Iconia is a tablet with a 10- inch display, … Continue reading →
Category Live Game Report, Playing in Games, Preparation and Preparedness, Reports, Running Games, The Blog · Tagged with Android, Iconia, roleplaying
Desolation Boulevard
Posted by Runeslinger on October 14, 2011 · 2 Comments
Assume for a moment that not that long ago, the world – for all intents and purposes – died. How long would it take for you to come to terms with the idea that there were certain things you would never again have the pleasure of experiencing? Certain tastes, certain events, certain places, certain scents … Continue reading →
Looting Characters~ October RPG Blog Carnival
Posted by Runeslinger on October 8, 2011 · 2 Comments
This month’s RPG Blog Carnival is once again being hosted by Campaign Mastery, on the theme of Making Loot Part of the Plot. While I do not generally engage in the genres and styles of gaming most commonly associated with the concept of “loot,” I do think that there are many elements to this topic … Continue reading →
Category Playing in Games, Running Games, Technical Questions, Themes and Intentions · Tagged with Blog carnival, Character Development, roleplaying, running games, setting development





