Posted by Runeslinger on December 23, 2011 · Leave a Comment
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Battletech Actual Play, Mechwarrior Live Game Reports, Running Games · Tagged with A Time of War, Battletech, live report, Mecha, Mechwarrior, Play-by-mail game
Posted by Runeslinger on December 23, 2011 · Leave a Comment
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Battletech Actual Play, Mechwarrior Live Game Reports, Running Games · Tagged with A Time of War, BattleMech, Battletech, live report, Mecha, Play-by-mail game
Posted by Runeslinger on December 19, 2011 · Leave a Comment
This will be my final entry for the December 2011 RPG Blog Carnival. This post fills out the trio of posts I wished to contribute on the theme during this carnival: namely the potential hero in each character, the GM’s role in calling heroes to action, and the value of incorporating heroes both living and … Continue reading →
Category Aberrant, Adventure!, Characters and Support Cast, Running Games, The Blog, Trinity (Aeon) · Tagged with character background, Character creation, Role-playing game, RPG Blog Carnival, running games, themes, Thoughts
Posted by Runeslinger on December 12, 2011 · 10 Comments
As we start the second full week of December’s RPG Blog Carnival, discussions about the entries from last week, particularly ‘Honeymoon Adventure’ have led me in this direction: The care and feeding of heroes without fudging or molly-coddling If a hero is someone who is willing to answer a call to action, and is perhaps … Continue reading →
Posted by Runeslinger on December 5, 2011 · 8 Comments
I have been gaming for a long time, but I haven’t played many heroes. I have had my share of great and memorable characters, but few I would call heroic. Even as a GM with a strong tendency toward using settings which encourage hard choices and calls toward a higher purpose, I have rarely had … Continue reading →