Posted by Runeslinger on March 23, 2012 · 4 Comments
This episode touches on the new Super Hero RPG based too firmly in the Marvel Universe, and the future loss of Guidance from Triple Ace Games. We look in more depth at using Korea as a location for gaming (this time with Bonus Content!) and compare the approach of “telling the story” versus “discovering it.” Volume 1, … Continue reading →
Category All for One: Regime Diabolique, Playing in Games, Reviews, Running Games, Shadowscast, The Blog, Themes and Intentions, Ubiquity · Tagged with All for One, Call of Cthulhu, Hollow Earth Expedition, Role-playing game, roleplaying, Shadowscast, Ubiquity, Video blogging
Posted by Runeslinger on March 18, 2012 · 3 Comments
As an advocate of discovering a tale during roleplay versus telling one, my exertion for games occurs more often in formulating realistic interactions with the activities of the players and NPCs according to the framework established for the game, coupled with expansion of that framework based on the events of each session. When choosing to tell a … Continue reading →
Posted by Runeslinger on January 2, 2012 · 4 Comments
This month’s RPG Blog Carnival, hosted by Keith J. Davies, covers the topic ‘Fantastic Locations’ and as I tend to run games set in one way or another in a version of the real world – my current games notwithstanding – I was left wondering if I would be able to participate. After a little thought, … Continue reading →
Posted by Runeslinger on December 31, 2011 · Leave a Comment
The December RPG Blog Carnival for 2011 was on the theme Heroes – Living and Dead, and drew a solid range of posts from the technical through the speculative and on into the introspective. Each in their own way is well worth a read, and I suspect that as different heroes speak to different people among … Continue reading →
Posted by Runeslinger on December 31, 2011 · Leave a Comment
This seed was envisioned for Palladium Fantasy, but there is really nothing about it which requires one particular fantasy game or another. This seed is a sort of addendum to my posts for this month’s RPG Blog Carnival, and stands as an opportunity to provide a somewhat gritty chance to strive for or turn from … Continue reading →