Posted by Runeslinger on March 18, 2012 · 3 Comments
As an advocate of discovering a tale during roleplay versus telling one, my exertion for games occurs more often in formulating realistic interactions with the activities of the players and NPCs according to the framework established for the game, coupled with expansion of that framework based on the events of each session. When choosing to tell a … Continue reading →
Posted by Runeslinger on January 2, 2012 · 4 Comments
This month’s RPG Blog Carnival, hosted by Keith J. Davies, covers the topic ‘Fantastic Locations’ and as I tend to run games set in one way or another in a version of the real world – my current games notwithstanding – I was left wondering if I would be able to participate. After a little thought, … Continue reading →
Posted by Runeslinger on December 31, 2011 · Leave a Comment
The December RPG Blog Carnival for 2011 was on the theme Heroes – Living and Dead, and drew a solid range of posts from the technical through the speculative and on into the introspective. Each in their own way is well worth a read, and I suspect that as different heroes speak to different people among … Continue reading →
Posted by Runeslinger on December 31, 2011 · Leave a Comment
This seed was envisioned for Palladium Fantasy, but there is really nothing about it which requires one particular fantasy game or another. This seed is a sort of addendum to my posts for this month’s RPG Blog Carnival, and stands as an opportunity to provide a somewhat gritty chance to strive for or turn from … Continue reading →
Posted by Runeslinger on December 23, 2011 · Leave a Comment
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Battletech Actual Play, Mechwarrior Live Game Reports, Running Games · Tagged with A Time of War, Armored Core, BattleMech, Battletech, Eastern Time Zone, Massively, Mecha, Namco Bandai Holdings, Play-by-mail game