Posted by Runeslinger on August 17, 2010 · Leave a Comment
“All that is necessary for evil to triumph is for good men to do nothing” –Common Sense The cycle of life is one of endless opportunity. Trials will be visited upon each of us again and again until someone intervenes, causing a new cycle to begin. The evil man flows with the cycle, and profits … Continue reading →
Posted by Runeslinger on August 14, 2010 · Leave a Comment
This is another small, small seed for Aces & Eights. There is something magical about westerns, isn’t there? It could also work very well with Serenity, or perhaps even a fantasy game, but I see six-guns when I think of it… The choice, as always, is yours. Today’s seed is a bit different than the … Continue reading →
Posted by Runeslinger on August 13, 2010 · Leave a Comment
The Mercenary: Throughout most of my time as a player, I have eschewed playing non-humans as a character. While I did have a few half-elves in the very early days, I quickly felt a sort of dissatisfaction with this as, for the most part, it was more being human-in-a-rubber-suit than representing a different species and … Continue reading →
Posted by Runeslinger on August 12, 2010 · 1 Comment
If you were running a game with a mechanic to represent Willpower or Resolve, and I am thinking specifically of Storyteller in this case, where the use of the trait allows the character to void GM fiat for a period of time (resist Frenzy, etc) how would you deal with a situation like the following: … Continue reading →
Posted by Runeslinger on August 12, 2010 · Leave a Comment
The Druid: A million or so years ago when I played AD&D, I used to be quite fond of druids, and their representation within that system. As I reacquainted myself with Palladium, and got to know its 2nd Edition, I skipped over the druid repeatedly in favour of looking up other things. When Kyrei mentioned … Continue reading →