Putting the Actor In-Character

I read an interesting exchange of comments at Trollsmyth and even more at Wasted Lands ostensibly concerning ‘railroading,’ but drifting quickly into a discussion of  problems which can crop up in what has become known as ‘sandbox play.’ I cite these as problems of sandbox games as in a case of actual railroading, they essentially cannot … Continue reading

Relearning an Old Favorite~

“Center Torso, possible crit!” Magical words from my first game of Battletech in the summer of ’87 in a basement that smelled of old tires, engine oil, and detergent. Oddly appropriate smells now that I think about it.  One moment later, they were followed up by even more magical words forever cementing  a love of … Continue reading

The Imbalance Principle

Wisdom Waits

Prologue: Due to a lack of clarity on my part in a post earlier this week, I find myself with a new post to write. The topic isn’t new, and I have referred to it in passing before, but in this entry, we will drag the bastard out into the sunlight and see what happens. … Continue reading

Seasoning Ashes to Taste

As a GM or player, how important is the system to you? For the past few weeks, I have been trying quite hard to get into Burning Wheel. I don’t have that much time to go over new game systems at the best of times, and less time to try to run them, but from … Continue reading

Billy Idol’s Guide to Gaming

I am convinced that not only was Billy Idol an avid gamer with a penchant for dragon-baiting and studded leather, but that he was also an expert developer of exquisitely detailed characters. If you read the following entry and are still unconvinced, I believe that if you look carefully at a freeze-frame of Mr. Idol … Continue reading

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