Mechwarrior: Hair of the Dog ~ Part 3
Hair of the Dog Things are progressing smoothly with preparations for my Mechwarrior RPG campaign despite an upswing in business and my enthusiasm for so many games at once (All for One, Mechwarrior, Hollow Earth Expedition, Palladium Fantasy, and now Desolation). Catching Up It has been difficult to ride the crest of the massive information … Continue reading
Infectious Plot ~ 1: Premise and Basic Arc (All for One)
All For One: Regime Diabolique – Campaign Premise Turn and Turn Again This campaign seed is built on the idea of a one-year cycle, and will be influenced by the ideas that the world of the spirit and the world of steel and gunpowder have a very uneasy and convoluted relationship. The start date for … Continue reading
Mechwarrior: Dissecting a Contender
Once things got moving with BF’s Mech-Breeding Genetic Algorithim the fur really started to fly. Spurred on by random memories framed in spontaneous theorizing and questioning, BF narrowed down the fitness function to one which did not fly in the face of what we consider to be reason, and began to produce fairly fit fighters … Continue reading




