Behind the Lines: Instigation
Posted by Runeslinger on May 14, 2017 · 1 Comment
Not long after the initial scenario pitch requirements for Parallel Lines were given to us, I found myself latching on to a set which would put the Agents against a backdrop of what they might at first see as someone else’s war. I hoped that I could provide a framework for the GM to work … Continue reading →
Filed under BRP, BRP/RQ, Casting the Shadows, Hawkmoon, Horror, Infectious Plots, Luther Arkwright, Mythras, Product Overviews, Runequest, RuneQuest, Running Games, Science Fiction, The Blog · Tagged with Design Mechanism, GM Advice, Parallel Lines, roleplaying games
Ministry of Unusual Affairs [Recap 1]
Posted by Runeslinger on April 9, 2017 · 2 Comments
I have been fortunate to be a player in a Leagues of Gothic Horror campaign based on agents of the Ministry of Unusual Affairs. You read that right, I am getting to run a character, not be the GM! Rare enough a treat as that is, the opportunity is made sweeter by who I get … Continue reading →
Filed under Actual Play, Campaign Recaps, Leagues of Adventure, Live Game Report, The Blog · Tagged with Games, Leagues of Adventure, Leagues of Gothic Horror, Ministry of Unusual Affairs, roleplaying games, RPG, Triple Ace Games, Ubiquity
Shadowrun: Anarchy
Posted by Runeslinger on October 9, 2016 · 7 Comments
I like game systems at least as much as I like dice, and readers of this blog know that I have more than a passing fondness for dice…and understatement. I like systems. I like reading them, learning them, sharing them, and comparing how editions change over time. I even like comparing different expressions of the same … Continue reading →
Filed under Product Overviews, Shadowrun, The Blog, Under the Hood · Tagged with Cue System, Narration in Roleplaying Games, roleplaying, roleplaying games, Shadowrun, Shadowrun Anarchy
#RPGaDay Day 23: Worst Luck
Posted by Runeslinger on August 23, 2016 · Leave a Comment
Today’s Question: What is one of your best ‘worst luck’ stories? Today’s tale is one that is better heard than read, I am afraid, so please forgive me if I direct you to the video below. The video is short, as these things go, and full of energy and smiles and whatnot. Let’s just say … Continue reading →
Filed under BrigadeCon, Call of Cthulhu, Casting the Shadows, RPGaday, The Blog, The Gamers · Tagged with Call of Cthulhu, Role-playing game, roleplaying games, RPG, RPGaday
#RPGaDay Day 22: Random? Really?
Posted by Runeslinger on August 22, 2016 · Leave a Comment
Today’s #RPGaDay Question: Share a story of random events in your game which through recurring so often, did not in the end seem random. Tense outcomes are resolved using dice or other randomizers in the majority of our hobby’s games, and devices such as charts, or lists are popular in some types of games. What … Continue reading →
Filed under BrigadeCon, RPGaday, The Blog · Tagged with roleplaying, roleplaying games, RPG, RPGaday, running games








