Saturday Seed ~ 152 (RuneQuest)

The latest version of RuneQuest, now published by The Design Mechanism, has been a topic of much interest and enjoyment around here this year.  This seed is a little idea that might be a way to introduce one of the magical additions made to the game for this 6th Edition, mysticism. My Saturday Seeds also … Continue reading

Shadowscast Volume 2 Episode 1

This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Continue reading

Saturday Seed ~ 151 (Menace from Beyond)

A new ubiquity game is in the last stages of development by Sechin Tower, one of the movers and shakers behind the scenes of Exile Games. Under his own company, Siege Tower Games, Tower will be releasing a 50’s Sci-Fi game next year with public play testing being guided via the game’s blog until then. … Continue reading

Saturday Seed ~ 150 (The Morrow Project)

This week’s seed is for The Morrow Project  by Timeline Ltd.  As spring and cherry blossom fever grips the South Korean nation and CNN merrily goes about its business of selling fear about its northern neighbor, I feel a little post apocalyptic adventuring might be in order. My Saturday Seeds also reappear on Ancient Scroll … Continue reading

Casting Runes 3: Developing the Experience

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Balancing Interests For me, the lure of developing this campaign is to delve deeply into RuneQuest. I hope to develop a believably violent world with mediation, tactical evasion, and strategic forethought as hallmarks of … Continue reading

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