Saturday Seed ~ 152 (RuneQuest)
Posted by Runeslinger on April 20, 2013 · Leave a Comment
The latest version of RuneQuest, now published by The Design Mechanism, has been a topic of much interest and enjoyment around here this year. This seed is a little idea that might be a way to introduce one of the magical additions made to the game for this 6th Edition, mysticism. My Saturday Seeds also … Continue reading →
Category Runequest, Saturday Seeds · Tagged with Games, mystery, roleplaying games, Runequest
Shadowscast Volume 2 Episode 1
Posted by Runeslinger on April 13, 2013 · Leave a Comment
This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Continue reading →
Category BRP, Magicians, Menace from Beyond, Playing in Games, Reports, Reviews, Runequest, Running Games, Shadowscast, Technical Questions, The Blog, Ubiquity · Tagged with gaming, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
Casting Runes 3: Developing the Experience
Posted by Runeslinger on April 2, 2013 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Balancing Interests For me, the lure of developing this campaign is to delve deeply into RuneQuest. I hope to develop a believably violent world with mediation, tactical evasion, and strategic forethought as hallmarks of … Continue reading →
Casting Runes 2: Populating a Peculiar Place
Posted by Runeslinger on January 19, 2013 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Decades ago, when I was running fantasy stories as a matter of course, my worlds were planets circling stars and followed the laws of physics as I understood them. About the only thing that … Continue reading →
Casting Runes 1: Percentile Violence~
Posted by Runeslinger on January 8, 2013 · Leave a Comment
There are many reasons why I selected RuneQuest to support my serious foray back into fantasy gaming after all these years (No, Vampire: The Dark Ages does not count). Chief among these reasons is the basic simplicity of the core mechanics and the enjoyable lethality of the combat system. At this point in time, I … Continue reading →







