All for One ~ Regime Diabolique Campaign Development Report 1
Posted by Runeslinger on January 24, 2012 · 2 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by looking at some of the more common questions about some important Skills and Talents, about the Magic system, and about Combat. The series will then lay out a sample campaign for the game via … Continue reading →
Category All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Campaign (role-playing games), Character creation, Character sheet, Ubiquity
Divvying up the Divinations
Posted by Runeslinger on January 17, 2012 · 6 Comments
I don’t play too many games where predicting the future comes up all that often. Additionally, I don’t find my players actually take this sort of past information-gathering skill too often, usually being more in favour of interacting with Contacts and so on, but when they do, I like to shoot for portraying things as … Continue reading →
Category All for One: Regime Diabolique, Running Games, The Blog, Ubiquity · Tagged with All for One, Divination, divining the future, prophetic powers, Role-playing game, running games, setting development
Saturday Seed ~ 85 (A Time of War)
Posted by Runeslinger on January 6, 2012 · Leave a Comment
This week’s seed is for A Time of War and was inspired a little by events in my current campaign, a little by the release of the official trailer for Prometheus, a little by the biohazard truck which parked outside my office this morning, but ultimately by the welcome surprise of most of the Bites … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Ideas, Story Hooks
Shadowscast – episode 2
Posted by Runeslinger on January 6, 2012 · 4 Comments
This Shadowscast was shot on location in Seoul earlier this week. My recurring guest, Kyrei once again submits himself to some difficult questions to share some core ideas and hopefully spark some conversation or perhaps debate…. and yes, that is a Technoir hoodie with the ‘Cast’ icon on the back. Kyrei is holding out for … Continue reading →
Fantastic locations & the fantastic things that happen there
Posted by Runeslinger on January 2, 2012 · 4 Comments
This month’s RPG Blog Carnival, hosted by Keith J. Davies, covers the topic ‘Fantastic Locations’ and as I tend to run games set in one way or another in a version of the real world – my current games notwithstanding – I was left wondering if I would be able to participate. After a little thought, … Continue reading →
Category Preparation and Preparedness, Running Games, Themes and Intentions · Tagged with roleplaying, RPG Blog Carnival, setting development, themes






