All for One ~ Regime Diabolique Campaign Development Report 2
Posted by Runeslinger on February 6, 2012 · Leave a Comment
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the free-form magic system which can raise questions, and offer some ideas for reconciling magic and musketeers. Subsequent posts will look at physical combat, social combat, and the role of secret societies … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Campaign (role-playing games), Character creation, Character sheet, Ubiquity
All for One ~ Regime Diabolique Campaign Development Report 1
Posted by Runeslinger on January 24, 2012 · 2 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by looking at some of the more common questions about some important Skills and Talents, about the Magic system, and about Combat. The series will then lay out a sample campaign for the game via … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Campaign (role-playing games), Character creation, Character sheet, Ubiquity