Secrets of the Templars

A mysterious castle with twisting corridors to mimic the secrets of each resident

I honestly believe that it is not hyperbole to say that I used to game with a genius. In my early twenties, there was a period between careers where I worked odd jobs and participated in 7-8 games a week. I didn’t sleep much. Four of these games were set in the World of Darkness … Continue reading

Jacques Cousteau was a roleplayer

Myxzplk asked a very important question on rpg.stackexchange yesterday which ties in very nicely with the post on attachment I wrote last week. His question concerns methods of improving immersion in roleplay – otherwise known as ‘playing in character.’ While every group has a certain line concerning the amount and type of dramatic content allowed … Continue reading

Playing Proactively – A rant?

As both a player and a GM, I have learned that one thing I like is for the characters to improve beyond their traits and skills. I love it when they build up a network of contacts and resources which make them so much more than an operator in that world –  they become a … Continue reading

Turning the Wheel

http://shutupandwhisper.deviantart.com/art/The-Hermit-74339781

This contribution to the March RPG Blog Carnival is really nothing more than a small suggestion which tries to suggest a means of bringing a healthy balance of the interrelationship of living and dying to the stories into which a group invests their time. What sort of game could we have if the characters played … Continue reading

To Live and Die in Roleplay

When I saw the announcement on Campaign Mastery that the RPG Blog Carnival theme for March was an open one covering the breadth of Life and Death in RPGs, my first thought was to wonder how many of the posts will focus on the latter half of the theme.  Despite how much the hobby has grown, it is … Continue reading

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