Posted by Runeslinger on September 23, 2010 · Leave a Comment
As you may have guessed, the working title for the campaign is ‘Hair of the Dog.’ It struck me as I was walking my dog a few days ago, that the parallels between alcoholism and the ongoing warfare of the Battletech Universe are too strong to pass up. Once that amusing thought formed in the … Continue reading →
Posted by Runeslinger on September 23, 2010 · Leave a Comment
A friend mentioned what he saw as a potential problem for this game: time manipulation. I was glad of the comment, but as I want to make the game feel as much like the series as possible, I am trying to look at each ability as a potential for a good story, than as a … Continue reading →
Posted by Runeslinger on September 23, 2010 · Leave a Comment
I am not sure what to think about automatically connecting the phrase, It is a time of war, with the Battletech Universe, but I do. As my project to prepare a campaign with a balanced mix of roleplaying and wargaming progresses, I was not unhappy to discover that what amounts to the 4th Edition of … Continue reading →
Posted by Runeslinger on September 16, 2010 · Leave a Comment
A few times in the last year, mainly due to our group’s tendency to switch between a few ongoing campaigns, with the occasional short-term story thrown in for the sake of variety and experimentation, I have had a discussion about the actual application of mechanics for a few of our regular systems. If your experience … Continue reading →
Posted by Runeslinger on September 15, 2010 · 6 Comments
Prologue: Due to a lack of clarity on my part in a post earlier this week, I find myself with a new post to write. The topic isn’t new, and I have referred to it in passing before, but in this entry, we will drag the bastard out into the sunlight and see what happens. … Continue reading →
Category Casting the Shadows, Characters and Support Cast, Preparation and Preparedness, Running Games, Technical Questions, The Blog, The Gamers, Themes and Intentions · Tagged with Call of Cthulhu, Icons, Palladium Fantasy, roleplaying, RPG, running games, The Blog, World of Darkness