Mechwarrior PBeM report: Scene 2 – Ambush

Hair of the Dog – Scene II AMBUSH! Hanburton Lowlands (Simulation) July 14, 3028 – 2:29pm 2:29:00pm Twin AC/10 rounds narrowly miss Lance Commander Lucas ‘Cool Hand Luke’ Rom’s Shadowhawk as it jumps to the northern plateau. The attacking lance consists of a Hunchback now seeking to use surprise and terrain to close on MadDog’s … Continue reading

Mechwarrior: Running ‘A Time of War’ ~ pt.3

With my Mechwarrior: A Time of War (Battletech 4th Edition RPG) campaign in full swing in addition to my ongoing Palladium Fantasy Campaign, and various plots and preparations for Hollow Earth Expedition, Daring Tales of Adventure, and All for One, I have not been posting much.  Now that the first mech battle is complete, and … Continue reading

By any other name~

In the very early days of my gaming, I noticed a curious thing about the world maps with which my close friend was always fiddling: Port Blacksand. If you ‘zoomed out’ on any map far enough to see the coast, eventually you would come across a notation reading, ‘Port Blacksand.’  Had this been the same … Continue reading

Mechwarrior PBeM report: Cast of Characters 1

Despite the quick pace the players are keeping in their deadly dance in the stone hills below the Academy, the passage of time in the real world is no doubt making it seem like things have ground to a halt. Rest assured, they have not. This entry will serve as a bit of extended character … Continue reading

Serial Setting 1: Ubiquity ~ Week 2

This week we continue our look at the numerous access and egress points of the Windlet Islands, for the Ubiquity Game System and great games like Hollow Earth Expedition, and Daring Tales with: 2. The Airship Mooring Mast and Radiotelegraphy Centre, Mount Cairn, Greater Windlet Island Not nearly as common a means of arrival as ship, or … Continue reading

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