Hair of the Dog PBeM Report ~ 5.3a1 CH:L

BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog Story 1: Running with the Big Dogs Act 4: Bites, Scene 9 – Casing and Entering – PoV – Captain Lucas Rom GM Thursday, November 27, 3028 Beasville, Ward Marik Museum of Military History 3:00 PM Changing your disguise is fairly easy as the intent is simply to … Continue reading

Mechwarrior: Running A Time of War, part 7 – Mech Battles by Mail!

In the past few weeks, my Time of War campaign, Hair of the Dog has managed to complete 6 turns of city-based mech combat with 4 players, 5 NPC allies, 1 GM, and an as yet still undisclosed number of enemy forces. At present, the PCs are aware of 1 light lance, 1 unit of … Continue reading

Animal Companions

The RPG Blog Carnival for August is being hosted by Tower of the Archmage. The topic chosen? The Role Animals Play in Our Games. What I notice most about animals in games is that they are conspicuous in their absence. In particular the absence of pets and animal companions is suspect, in my experience. While … Continue reading

Middle-aged tech for a middle-aged man

Infernal Device

This week I entered the Tablet Age, as my wife generously purchased one for me. What a difference this week has made! As anyone who knows me will attest, I am not a fan of the cult whose temple lies at 1 Infinite Loop, so this was a choice between Windows7, Android, and WebOs. I … Continue reading

Invasion of Character

Yesterday, something clicked…I love that feeling. Yesterday was a session of our Desolation campaign called The Path Less Taken, and I have very much been enjoying being ‘just a player.’ I am playing a sorcerer from the Saikin Wastes, and the setting for this introductory story is a caravan whose members comprise a fair cross-section … Continue reading

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