The world has ended again!
Posted by Runeslinger on July 12, 2013 · 4 Comments
I am pleased to report that I have been given the opportunity to run Desolation for a group of players new to it and to Ubiquity. The group is in the midst of character creation at the moment, and so I am drinking in all the comments they drop about the game and setting to … Continue reading →
Category Desolation, Live Game Report, The Blog, Ubiquity · Tagged with Desolation, Fantasy, Online Games, roleplaying, Runequest, Ubiquity Roleplaying System, YouTube
Casting Runes 5: More and Less than Human
Posted by Runeslinger on June 2, 2013 · 3 Comments
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. It is long past time to show a little more about character options for this setting, and to write a little bit about how it will be run. Let’s start with the last part … Continue reading →
Casting Runes 4: The Dance of Death
Posted by Runeslinger on April 21, 2013 · 4 Comments
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. This installment focuses on combat in general and magic use in combat in particular. Our Combatants For my first few sample combats with RuneQuest 6, I picked pregenerated characters and creatures randomly and worked … Continue reading →
Casting Runes 3: Developing the Experience
Posted by Runeslinger on April 2, 2013 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Balancing Interests For me, the lure of developing this campaign is to delve deeply into RuneQuest. I hope to develop a believably violent world with mediation, tactical evasion, and strategic forethought as hallmarks of … Continue reading →
Enforcing Genre Fidelity Mechanically
Posted by Runeslinger on March 18, 2013 · Leave a Comment
For the sake of sanity and brevity, I do not want to get into the distinctions between being true to a genre to varying degrees, and caricaturing a genre. If you see me doing that, please stop me. I would like to remain briefly sane… wait. Nevermind. “I am gonna send you to a deep, … Continue reading →
Category Live Game Report, Playing in Games, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Genre, roleplaying, Star Wars, Technoir








