#RPGaDay 2015 Day 23: Perfect Game

Today’s question probably deserves a simple answer like “Flashing Blades” or “Psychobilly Retropocalypse.” You know, the game that flows around you and works with you to create wonder. Easy, intuitive, inspiring, flexible, and ready to do whatever you need. Like most human endeavors though, it’s not that simple. All for One might be the perfect … Continue reading

Who Watches the Roleplayers?

I almost had a good discussion about Watchmen recently when Ron Edwards made an interesting post on an aspect of the graphic novel on his Dr. Xaos comics madness blog. I say ‘almost,’ because as our points in the comments run counter to each other, nothing much came of it. Tangents are traps in any discussion of … Continue reading

Casting Runes 6: A Season for All Things – Session 23 Recap

This post is the 23rd recap of play in our RuneQuest 6th Edition, collaboratively-developed, sword and sorcery campaign. This session dealt with the brutal creatures, bands of enemies, and strange goings-on in the unexplored lands at the edge of the Firmament. We estimate that there are perhaps two more sessions left in this leg of the campaign. Once done, … Continue reading

Casting Runes 6: A Season for All Things – Session 22 Recap

This post, hopefully as a surprise to no one, continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and sorcery campaign. This session dealt with launching the quest anew, bolstered by the support of the Plenthan ‘fanatics’ of Pumoth Deep. I am a session behind in recaps at the moment, and session 23 … Continue reading

Expecting More: Age of Ultron

If you haven’t seen Age of Ultron yet, I am fairly sure that there will be mild spoilers used as examples in this post. If you are like me and prefer to avoid such things, consider yourself forewarned. The more Joss Whedon does, the more I find him to be a valuable rubric for self-evaluation … Continue reading

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