Bonds, Trust, and Sandbaggers – Oh, my! Part 1

This is the first in what might become a series of posts about episodes of the cold war spy series The Sandbaggers and how the events and relationships in the series can highlight and give nuance to our understanding of mechanisms within great RPGs like Delta Green and World War Cthulhu: Cold War~

A Universe Parallel to the RPG Experience

Humans being humans, the way we express ourselves tends toward recognizable patterns which we can choose to hone. Looking at how an idea can be explored helps in ways that taking the idea doesn’t…

The Silent Majority

When I reflect on this blog and what my projects under the name of Runeslinger are, it is inescapable to conclude that in the beginning, these endeavors were rooted in an effort to maintain a conversation with the dead.

A Spectrum of Character in RPGs

In a significant percentage of roleplaying games, playing a character is a core activity. From the start of the hobby, this has been one of those things we expect to find in an RPG. Once the hobby began to broaden with more titles and with more approaches to play, that notion of character and how one actually goes about playing one have broadened as well. What it means to play a character is a question that can be answered very differently now than in 1974, 1984, 1994, 2004, 2014, and so on. Sadly, although our ability to observe and communicate what goes on across the hobby as a whole has improved, our ability to describe it and so further share and discover it has not commensurately grown.

Returning to Pendragon… again

What is Pendragon, really? Can we come to terms with it without first finding and naming our Arthur as King?

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