#RPGaDAY: Day 19 – Desire (Instinct; Woe; All for One)
Posted by Runeslinger on August 19, 2026 · Leave a Comment
This is the 19th day of #RPGaDay2026 and in this week of the event I am drawing from Triple Ace Games’ All for One: Regime Diabolique for my responses. The prompt for today is familiar to many people in that it is ‘Desire,’ while the weekly and daily filter for that prompt are Instinct and Woe, respectively. Many of us are familiar with those things, too. When using a palette of supernatural intrigue, blade and bullet violence, and the great and horrible wars of an earlier age, it might seem hard at first to find something positive to say in the spirit of RPGaDAY, or at least – challenging to keep the focus in a positive place. Is there a positive place? Certainly.
Filed under All for One: Regime Diabolique, RPGaday, The Blog · Tagged with roleplaying, RPG, All for One, Ubiquity, roleplaying games, ttrpg, RPGaDAY2026
#RPGaDAY: Day 18 – Directness (Instinct; Grace; All for One)
Posted by Runeslinger on August 18, 2026 · Leave a Comment
This is the 18th day of #RPGaDay2026. This week, the prompts will be posts inspired by Triple Ace Games’ blend of heroic adventure with horror in Paul ‘Wiggy’ Wade-Williams’ swashbuckling RPG, All for One: Regime Diabolique. Of course, the very savvy among you, adept with calendars and the passage of time, will be realizing that today is Tuesday and that that might mean there could be a picture of one of the seven dogs who live here and give meaning to life. If so, you’d be right. Grace is back because no one is as full of grace as a Grace, and our Grace has the grace to grace this meagre page again.
Filed under All for One: Regime Diabolique, RPGaday, The Blog · Tagged with All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg, Ubiquity
#RPGaDAY: Day 17 – Intensity (Instinct; Fair; All for One)
Posted by Runeslinger on August 17, 2026 · 2 Comments
This is the 17th day of #RPGaDay2026, we are in the second half of the event, and I will be sharing one of my favorite games of all time this week. It’s intense. Today our prompt is Intensity (or Integrity if you prefer – see the alternate prompts). Our weekly filter will be ‘Instinct’ all week, and the daily influence for this response comes from Monday’s child being ‘fair of face.’ The game I have chosen to share responses from this week is well-known as one of my absolute favorites. It pushed itself into the queue lining up on my shelves because according to it, I have been neglecting my duties as a musketeer.
Filed under The Blog, All for One: Regime Diabolique, Ubiquity, RPGaday · Tagged with roleplaying, RPG, All for One, roleplaying games, Ubiquity Roleplaying System, ttrpg, RPGaDAY2026
#RPGaDAY: Day 16 – Composure (Associates; Blessed; WILD)
Posted by Runeslinger on August 16, 2026 · Leave a Comment
This is the 16th day of #RPGaDay2026 and we are now finishing the weekend in which we segue into the second half of the 13th run of this celebratory event. Today our prompt is Composure. Our weekly filter is the last day for ‘Associates,’ and our daily filter is the one that all the other days get jealous about, ‘blessed,’ despite the obvious propaganda by the Ra Foundation.
Filed under The Blog, RPGaday, WILD · Tagged with roleplaying, RPG, roleplaying games, ttrpg, RPGaDAY2026
#RPGaDAY: Day 15 – Endurance (Associates; Hard Work; WILD; Independence Day)
Posted by Runeslinger on August 15, 2026 · Leave a Comment
This is the 15th day of #RPGaDay2026 and we are in the weekend in which we segue into the second half of this event. Today our prompt is Endurance. Our weekly filter is ‘Associates,’ and our daily filter is ‘works hard for a living.’ This is the first half of the mid-point in this 31-day event. For those of you who are still managing to post every day you have our respect. Champions like the Pink Phantom are doing daily podcast releases starting with world building an old-fashioned way, and event-founder David Chapman is still posting character art daily. That’s impressive, right? RPGaDAY is not a competition though – it’s an opportunity to blend your voice with other gamers and praise our hobby. Life might not give you enough time to post every day, but we all appreciate the days when you can and do post, and are curious about what it will be. This pep-talk is brought to you by Saturday, the number 15, and the magic of roleplay. Don’t give up! We are cresting the hill and from tomorrow it’s all a downhill grade~
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg








