Saturday Seed ~ 52 (Call of Cthulhu)

This week’s seed is for Call of Cthulhu. It is more suitable for a small group or single investigator than a large group, and it works best as the opening of a series of investigations rather than one later in a character’s career. The story itself calls for a linguist and an expert in antiquities … Continue reading

My collection’s name is Nyarlathotep

I honestly have no idea how many games I have added to my collection since I branched away from AD&D in 1989. For my six gaming years prior to that, I had been something of a minimalist, choosing rules over modules, and came to focus on AD&D over D&D initially for reasons of compatibility with … Continue reading

Serial Settings 1: Ubiquity ~ Week 25

The sixth month of this year’s Serial Setting for Ubiquity is looking at unusual residents and locations scattered around the mysterious Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition in a tropical setting where the mystical … Continue reading

Saturday Seed ~ 51 (Serenity)

This week’s seed is for the Serenity RPG, and gives the players an opportunity to explore just how far they will go to make money. This seed does not require a ship, nor does it require very experienced characters. Planting the Seed: Rumor has it that a few months ago, an extremely valuable artifact was … Continue reading

In Search of Cadmus

Moriarty Coat-of-Arms

Most nemeses are created, not born. Throughout most of my time gaming, recurring villains seemed to come from two main streams, the kind you don’t meet face to face until the end of the campaign when they have finally run out of minions, and the ones that were never intended to be recurring villains, but … Continue reading

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