Adjudication 1 ~ The Hand

~The Hand~ * link below not for young or sensitive viewers: graphic content The Question: How would you rule on a character losing their hand? The Details: The removal of the hand may be voluntary, such as the character cutting it off as part of a sacrifice, test, self-preservation (Ash)*, spite (Ash), act of contrition … Continue reading

PBeM report – 1: Long Winter Shadows ~ A Single Step

This is an excerpt of the first few posts from the Long Winter Shadows PBeM for Palladium Fantasy, dealing with the wanderings of the wizard Marlin Tyrell. I include it here to provide a light read for those who enjoy this sort of entry, and to promote and invite discussion on ways of conducting fantasy … Continue reading

Palladium Fantasy: a pleasant return ~ part 3

And in the fury of this darkest hour We will be the light You’ve asked me for my sacrifice And I am Winter born -Cruxshadows, Winterborn Unlike most of my games, the initial set-up of this campaign was built around a strong, pre-envisioned arc, while character creation was a mix of random trait generation and … Continue reading

Discomfort, Fear, Terror, and Vast Cosmic Horror, on a dime a day

A blog I have been reading regularly since I started using WordPress (The Black Campbell), mentioned in passing the difficulty of running horror games and that, plus listening to some podcasts of actual games got me thinking about the skills it takes, and the effort that is required to set specific moods in a game session. … Continue reading

Saturday Seeds – 2 (World of Darkness)

WoD (any): The Embedded Journalist~ A good part of any World of Darkness game is in having the characters always a little worried about what else is out there in the darkness being more angsty, spooky, and manipulative than they themselves are. Over the years, I have found it helpful to incorporate a character I … Continue reading

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