Saturday Seed ~ 179 (Blue Planet)

This Saturday Seed presents an idea for Blue Planet now released by FASA. The seed A research team and their transport crew have been exposed to a virulent and highly communicable virus. The effects of the infection seem to culminate in crazed and violent behavior before the victim collapses into fevers leading to death. Planting … Continue reading

Saturday Seed ~ 178 (Atomic Highway)

This Saturday Seed presents an idea for Atomic Highway by Radioactive Ape Designs. The seed The last few years have been milder than most and populations are growing. Forward thinking leaders realize that a cull might be in order. Planting the seed This seed requires substantial set-up, either as a part of an ongoing campaign … Continue reading

Saturday Seed ~ 177 (Morrow Project)

This Saturday Seed presents an idea for The Morrow Project by Timeline Ltd. The seed The team has made contact with a local community and established the early stages of peaceful interaction and cooperation. As a part of actively deepening ties and understanding, the exchange and introduction of key members has been undertaken, with the … Continue reading

Saturday Seed ~ 176 (Star Wars)

This Saturday Seed presents an idea for your favorite flavour of Star Wars RPG. I touched on the primary idea behind it just before WEG’s 2nd edition of the D6 Star Wars roleplaying game was our only hope, but am revisiting it here as a result of perusing Edge of the Empire. (With very little … Continue reading

Saturday Seed ~ 175 (Broken Rooms)

This Saturday Seed returns, after too long away, to the amazingly rich game, Broken Rooms. This is a very, very short one, but it has legs… long, disjointed ones which are fit to carry you where you may not have expected to go, and will not, without sacrifice, carry you back. The seed As noted … Continue reading

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